Shroud of the Avatar: Lord British's UO spiritual successor

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Re: Shroud of the Avatar: Lord British's UO spiritual succes

Postby pyre » Tue Feb 04, 2014 6:57 am

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Re: Shroud of the Avatar: Lord British's UO spiritual succes

Postby pyre » Wed Feb 05, 2014 2:29 pm

today's Digital Life has a small article on Shroud of the Avatar!

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and there is still opportunity to get Early Founder Rewards. Just contact us and we can assist.

thx 2 lettuce for the scan.
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Re: Shroud of the Avatar: Lord British's UO spiritual succes

Postby pyre » Thu Feb 06, 2014 7:30 pm

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Less than 2 months left to get pledges for Founder rewards. Do contact me if you are interested so you can get Founder's pricing.
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Re: Shroud of the Avatar: Lord British's UO spiritual succes

Postby pyre » Fri Feb 07, 2014 2:05 pm

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With the recent influx of New Founders, we feel it is important to differentiate all the original backers who, during our brief Kickstarter campaign, championed our team and our project. It was their efforts and generosity that allowed the Shroud of the Avatar project to happen! To that end, we will be recognizing our original backers (those who backed us before May 20, 2013) with the title Royal Founder. We will also be creating a set of Royal Founder items that include the Founder symbol with a white color scheme (instead of the blue color scheme). These rewards are in addition to all the other Founder rewards and are associated with the same tiers (i.e. Shield for Adventurers/First Responders/Second Responders, Cloak for Immortal Adventurer, etc.).

https://www.shroudoftheavatar.com/forum/index.php?threads/recognizing-our-original-backers.7234/
The list of Royal Founder items includes:
Cloak
Shield
4 Starter Armors
2 Melee Weapons
Tunic
2 Ranged Weapons
Plaque
Taming Horn
Crystal Sword
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Re: Shroud of the Avatar: Lord British's UO spiritual succes

Postby pyre » Sat Feb 08, 2014 7:19 am

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devs just shared that being rude to NPCs now has consequences....
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Re: Shroud of the Avatar: Lord British's UO spiritual succes

Postby pyre » Sat Feb 08, 2014 12:23 pm

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This Vanduul Polearm is a unique Star Citizen weapon, included as an Early Founder reward in the Immortal Adventurer pledge tier.


and....

ly $85,000 more to reach the $3.25M stretch goal of Lord British and Darkstarr fencing in puffy shirts! Here are the full details:

$3.25M = LB vs. Darkstarr Fencing in puffy shirts
$3.25M by Feb 20 = Training Montage
$3.3M by Feb 20 = Loser jumps in the lake

Pick your team and add one of these images to your forum signature to show your support:

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Re: Shroud of the Avatar: Lord British's UO spiritual succes

Postby pyre » Fri Feb 14, 2014 2:54 pm

Calling All Developer+ Members: Extra, Extra Early R3 Test Friday the 14th!
As many of you already know, Release 3 is scheduled to launch next Thursday, February 20, at 10:30 am. The big new thing with R3 is multiplayer mode, which is a giant leap forward in technological complexity over single-player mode. We need some advance help to test our servers and are asking all our Developer (and above) members to help us out.

https://www.shroudoftheavatar.com/?page_id=29385

btw for any local players interested to pledge the lowest tier (SGD20) and obtain Founder's rewards, let me know because Founder pricing will end 7 April 2014. There is some discounts this time.
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Re: Shroud of the Avatar: Lord British's UO spiritual succes

Postby pyre » Sun Feb 23, 2014 9:22 am

some snippets from: https://www.shroudoftheavatar.com/?p=35848

lease 3 successfully launched yesterday, February 20, with thousands of backers downloading, patching, logging in, and exploring the new content!

In this release we?ve added multiplayer mode, allowing players to see each other and interact through an enhanced chat system, friend list, and emotes. In addition to the towns of Owl?s Head and Kingsport, there is a new village to explore, Braemar. There are numerous crafting enhancements as well as merchants where you can sell your crafted goods. Also included are several new songs created by the community via The Bards of Poets? Circle. The much requested ability to reconfigure the game controls has been added, and player housing and decorating can be fully experienced in the single player online mode.




Property Owner Backer Plaques
[img width=800]https://d2sx9mrt4zumaq.cloudfront.net/wp-content/uploads/2014/02/SotA_Founder_Benefactor_Plaques.jpg[/img]

Benefactor Citizen Piano
[img width=800]https://d2sx9mrt4zumaq.cloudfront.net/wp-content/uploads/2014/02/SotA_Citizen_Piano.jpg[/img]

Combat Ready Skeletons for Release 4 (Introducing combat phase)
[img width=800]https://d2sx9mrt4zumaq.cloudfront.net/wp-content/uploads/2014/02/SotA_Skeleton_Horde_a.jpg[/img]

First unique pet:
[img width=800]https://d2sx9mrt4zumaq.cloudfront.net/wp-content/uploads/2014/02/SotA_White_Raven_Pet_a1.jpg[/img]
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Re: Shroud of the Avatar: Lord British's UO spiritual succes

Postby pyre » Mon Feb 24, 2014 11:14 pm

some merch has arrived

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Re: Shroud of the Avatar: Lord British's UO spiritual succes

Postby pyre » Thu Feb 27, 2014 6:41 am



a new video by the Mad Hermit of the Founder Knight Lighthouse home.
folks still interested can obtain Founder status - less than 40 days left to do so.
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Re: Shroud of the Avatar: Lord British's UO spiritual succes

Postby pyre » Fri Mar 07, 2014 9:38 am



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Re: Shroud of the Avatar: Lord British's UO spiritual succes

Postby pyre » Fri Mar 07, 2014 7:50 pm

This is the Tower Village Home available for purchase on the Shroud of the Avatar Add-On Store (link below). This is a two story home with an outer deck. This home fits on a village sized lot or bigger.

NOTE: This is pre-alpha code. The actual game doesn't come out until December of 2014
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Re: Shroud of the Avatar: Lord British's UO spiritual succes

Postby pyre » Thu Mar 27, 2014 9:17 am

New Britannian State of the Realm
[yt]http://www.youtube.com/watch?v=GV4VP3CfK6s[/yt]

and... Release 4!
https://www.shroudoftheavatar.com/forum/index.php?threads/release-4-update-instructions.8519/

Release 4 access for all backers at First Responder level and above begins this Thursday, March 27 at 10:30 AM Central Time. Release 4 access will end on Sunday, March 30 at 10:00 PM Central Time.

RELEASE 4: March 27 - 30, 2014
Performance Optimizations: Introducing multiplayer in Release 3 exposed some performance issues that needed resolution sooner than later. To that end, we made this a top priority for Release 4 so more players can enjoy the game.
Overworld Map System: Our dual scale navigation system will launch and players will be able to use it to navigate between towns and adventuring areas.
10 Scenes: The Hidden Vale, a hidden island northeast of the mainland, will be complete with 10 scenes, including towns, wilderness, caves, and dungeons. NOTE: We actually have 14 scenes (although two are merely placeholders).
Combat: Those first scenes will have nasty beasts in them, so we’ve decided we should give you a way to fight back! This first release of combat will be extremely simple and focus just on auto swing using your equipped weapon. Death will also be kept simple for now: you will auto resurrect at your death location after a short time interval.
Quests: Players will be able to participate in quests that will send them around the world and even change game state in the scenes based on quest flags. Testing this early is important because our quest system operates differently than the current standards (e.g. no exclamation points or convo trees). We will also provide the first version of the journal. NOTE: For R4 we were unable to get the Journal UI implemented but you can still get the data by typing /journal in the chat window.
Loot: Killing those nasty creatures you encounter and quests you complete will generate loot, including gold and resources.
Crafting: Resource Gathering will be added to crafting including resource nodes placed in the world. More recipes will also become available. NOTE: For R4, gathering includes tree chopping (wood), field dressing (animal hides), harvesting (cotton) and mining (ore).
More Recipes: 16 more recipes bring our grand total to 169.
Player Housing: The housing system will be re-launched with persistence in the online space. Since we are still on the small island of Hidden Vale there are not yet enough lots to go around. To continue to allow everyone to try out player housing, the ownership of the lots will cycle every hour or two. NOTE: While waterfront housing and basements are not working yet, we wanted you to still be able to view them. Waterfront houses (Frigate, Galleon, Houseboat, Lighthouse, Duke Island Castle, etc.) can be found in Kingsport and basements can be found in various buildings around Owlshead, Kingsport, and Braemar. These are static buildings / scenes and not player owned.
Parties: We will continue to expand our social systems by adding a Party system so players can group together and adventure.
Mac/Linux Patching: No longer will you have to download a full executable whenever we release a new patch. Mac and Linux versions will patch just like the Windows version.
Swimming: Jumping was just the first step to giving players a much greater feeling of movement freedom. Like jumping, swimming will eventually be governed by game systems like encumbrance and focus.
So now that it is clear what you can expect, we should also be as clear about what you should not expect:
Combat: As noted above combat does not yet include skills, magic, decks, or advancement.
Performance: We have only done rudimentary optimizations and we do not yet have a full suite of performance fallbacks (LODs, etc.). This means the game will be quite slow on older machines, and due to memory usage, might be unstable in certain conditions (like densely decorated areas). With each release we will be doing further optimizations and adding to our fallbacks to improve performance.
Navigation: We have not yet put in a compass or a mini-map, so navigation can be quite challenging at times.
Crafting: The crafting system is in the game as a framework, but is still missing some key components like repair, events, and enhancement. Skill checks are also not in yet, so results are always 100% successful. Long term, the percentage chance to make items will depend on a myriad of variables and can result in a variety of results including: making the item desired, making a simpler version of the item that will need to be enhanced, or making a damaged version of the item that needs repair.
Game Loop: Release 4 is the first time we will have a rudimentary game loop, but it is still very bare bones. Expect this to expand with each subsequent release but it won’t be truly complete until we hit Beta later this year
Advanced Player Housing: There are some advanced features for player housing, including waterfront properties, basements, home exterior decorations, and ceiling decorations that are not yet integrated. Expect to see these appear in future releases.


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Re: Shroud of the Avatar: Lord British's UO spiritual succes

Postby pyre » Tue Apr 01, 2014 4:28 pm

Deep Dive - Combat, Magic, & Affinity
http://www.youtube.com/watch?v=C3UFCXd1e4A

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Only 6 Days Remain to Purchase/Upgrade/Gift Founder Pledges
Until the promotion ends on April 7th, 2014, Founder backers will be able to purchase and/or gift additional Founder pledges containing all the original Founder rewards, as well as upgrade any of their pledges at original Kickstarter prices. After April 7th, prices for upgrades, gifts, and purchases will increase to Benefactor prices and no new Founder pledges can be created. Don’t miss out!
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Re: Shroud of the Avatar: Lord British's UO spiritual succes

Postby pyre » Sun Apr 06, 2014 7:52 am

Deep Dive - Combat, Magic, & Affinity


Deep Dive -- PvP & Death


Deep Dive -- Crafting


Deep Dive - Housing


Deep Dive - Single Player Offline


Deep Dive - Multiplayer & Instancing


One-Hour Daily Developer Hangouts from March 31st thru April 6th
4:00 p.m. CST Monday, March 31st: Combat, Magic, & Affinity
4:00 p.m. CST Tuesday, April 1st: PvP & Death
4:00 p.m. CST Wednesday, April 2nd: Crafting
4:00 p.m. CST Thursday, April 3rd: Housing
4:00 p.m. CST Friday, April 4th: Single Player Offline
3:00 p.m. CST Saturday, April 5th: Multiplayer & Instancing
3:00 p.m. CST Sunday, April 6th: Fishing & Character Customization
Noon to Midnight Video Hangout Telethon on April 7th
Allow Backer Access to SotA Release 4.x from Morning to Midnight on April 7th
Assorted free prizes to be given away during the final week, including:
Alienware_Gaming_Laptop_SotA_Giveaway_small
April 7th Drawing for one (1) Alienware Gaming Laptop
April 7th Drawing for one (1) trip to Austin, Texas for a tour of the Portalarium Studios and some design brainstorming with the SotA Dev Team (flight & 1 night hotel expenses covered)
Ten (10) Founder Adventure Pledges given away during each daily hangout
Ten (10) Weekend Access Passes to Release 5 given away during each daily hangout

And remember only 2 Days Remain to Purchase/Upgrade/Gift Founder Pledges
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